Go to content
4.12
Project Coordinator and partners
Coordinator: Universität Paderborn (Germany),
Partners: Ingenious Knowledge, ELN –   European Learning Network Ltd (UK)., Meath Community Rural & Social Development Partnership Ltd (Ireland), Universidad de Granada (Spain), Università   degli Studi Roma Tre (Italy), Lietuvos edukologijos universitetas, Synthesis   Center for Research and Education LTD (Cyprus)
Title & Reference code
AGnovel / 543284-LLP-1-2013-1-DE-KA2-KA2MP
Language
English, German, Spanish, Italian, Lithuanian, Greek
Duration
2013-2015
Description
AGnovel aims to create and put to use an innovative approach to foreign language   learning by developing a new type of graphic novel that can be used on new mobile touchscreen devices like tablets. The goal is to take advantage of possibilities that new technology offers and expand the usefulness of graphic novels in language learning. The project AGnovel will create a blueprint and  a showcase for an advanced interactive graphic novel that is enhanced with audio from native speakers. Learners will be motivated through a compelling story, which is easy to read and understand thanks to the illustrations that tell the story along with the text. The interactive elements will let the learner interact with the story in a way that lets him apply the learned content. This is a major difference from traditional graphic novels which only allow passive learning.
Key words
Language learning through comic books
Link to the project's website
Other interesting information
Interest for the project
4/5
Contributor´s name + email
SYNTHESIS Center for Research and Education / golfo.kateva@synthesis-center.com, alexis@synthesis-center.com
Co-funded by The Erasmus+ programme of the European Union.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
Back to content